Welcome back! Today we’ll be talking about the Resident Evil franchise.
Now, I’m absolutely going to be biased about everything because I’m obsessed with anything Resident Evil related.
I’m going to put a spoiler alert here, so you have been warned. There’s no way I’m not going to spoil something.
The only games that I haven’t played are Re4 Re5, Re6, and any of the side games that aren’t numbered. So, I’m going to talk about what I thought of each of the games and their mechanics. And the lore, you can’t forget about the lore.
I need to preface this by saying that I haven’t played the older versions of the games, only the remakes, so don’t come at me.
Resident Evil 0 hurt my soul in a way that I can’t describe. Not because the lore makes me sad or anything but because of one boss fight. It’s the most stupid, annoying boss fight that I only just recently beat.
It’s the giant infected bat that breaks through the church roof. You can hit it about three times before it sends out its tiny baby bats to come ruin your whole entire game experience. They make aiming impossible because of the fixed camera angles, not to mention the fact that when you can aim, you’ll only ever hit one of the tiny bats.
I have no idea how I got past this part, but I did. Now I refuse to touch the game. Yay.
0/10 on the resident scale, though. No residents in sight.
Resident Evil 1 is really good, too. I won’t lie, the beginning of the game completely confused me when I played it for the first time. I had no idea what I was supposed to be doing because there wasn’t any kind of indication or help. I just ended up looking up a guide to get me started. That helped a lot, and I have finished the game at least five times now.
You can even choose if you want to play as Chris Redfield or Jill Valentine. I normally go for Jill because her run through is easier, and she has more inventory slots. Other than that, there aren’t many differences in the play through.
I give it a solid 3/10 on the resident scale because most of the game takes place in a mansion.
Now, Resident Evil 2 is another game where you get to choose between two riveting main characters. There’s Leon S. Kennedy, a rookie cop who came in to investigate why he had been told not to come in only to find that a zombie outbreak has occurred. Or you could play as Claire Redfield, younger sister to Chris Redfield, who went to go find her brother after radio silence from him.
Our two protagonists end up meeting (how depends on who you choose) and fighting until they get separated.
If you choose to play as Leon, you get the story line with Ada Wong, an undercover FBI agent who you meet after getting out of the police department. She saves you a couple times, has some romance subplot with Leon, and then turns out to be a traitor working for the company that caused the zombie outbreak that they’ve been fighting through.
If you choose to play as Claire, you get the story line with Sherry Berkin, a ten-year-old girl who’s looking for her parents. Her mom ends up abandoning her when she gets infected, saying that “She needs to save the city,” or whatever. Which she doesn’t even do, by the way. You end up doing it for her, all while being a better parent to Sherry.
Overall, I give it a 2/10 on the resident scale. I gave it pity points for the fact that I love Sherry.
Resident Evil 3 was good, although a little short. It takes place at the same time as Resident Evil 2, just in a different area of the city. You play as Jill Valentine who’s trying to recover from the trauma of Resident Evil 1. She’s being hunted by Nemesis, a humanoid killing machine made by the Umbrella Corporation to try and kill all remaining members of the team who went through the events of Resident Evil 1.
She meets Carlos, an Umbrella employee who has no idea that the company that he works for has caused the zombie outbreak. He ends up saving her life, and she also saves his. Carlos ends up telling Jill that he’d never leave her in a, “Cold, cruel, Carlos-less world.” If you can’t tell, I love him. He’s just so silly and so baby girl.
It gets a 2/10 on the resident scale. Yet again, pity points for Carlos and because the game starts off in Jill’s apartment.
I have to skip 4, 5, and 6 because I haven’t played them. I know, a crime against humanity. I’ll get back to this the moment I do play them, I pinky swear.
Now, onto Resident Evil 7: Biohazard. My pride and joy. The very game that got me into Resident Evil.
You play as Ethan Winters, an average man who’s just looking for his, supposedly, average wife who’s been missing for three years.
Yikes.
She emails Ethan and tells him to come find her at the Baker estate in Dulvey, Louisiana.
When he does, he’s met with his wife who doesn’t remember sending that email and keeps insisting that “Daddy’s coming” and “We need to leave.” Eventually you find out that she’s been infected with a virus called “the mold” that has turned the Baker family into homicidal maniacs.
The game is so good and amazing and fantastic. All of the DLC’s are amazing as well and they either add onto the tragic story of the Bakers or are just fun game modes to try and beat.
The whole thing takes place in the Bakers estate, which just makes them evil residents. I think you can already guess what I’m going to give it.
10/10, only evil residents of the whole series. Mostly. Absolutely lives up to the name of the franchise.
Resident Evil 8: Village. You can already tell by the name that it takes place in a village. Wonderful for the resident scale.
You’re once again playing as Ethan Winters, but this time instead of trying to find his wife, he’s trying to find his six-month-old(?) daughter, Rosemary.
You go through four different “homes” (only two of them are actual homes, the other two consist of a factory and a sunken village), killing the residents of said homes every time to get the flasks of his daughter.
Oh, yeah, his daughter got cut into pieces and put in flasks.
Anyway, solid 7/10 on the resident scale.
I do believe that’s all unless a random ninth game has come out in the time of me writing this.
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